Add fingerprint (local_auth) session + 3-min inactivity timeout (default), activity resets timer, settings: biometric toggle + timeout picker
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@@ -29,17 +29,25 @@ class _DashboardScreenState extends State<DashboardScreen> {
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@override
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void initState() {
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super.initState();
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_searchCtrl.addListener(_onSearchChanged);
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_searchCtrl.addListener(() {
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_touch(); // user activity
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_onSearchChanged();
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});
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_refresh();
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}
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@override
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void dispose() {
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_searchCtrl.removeListener(_onSearchChanged);
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_searchCtrl.dispose();
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super.dispose();
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}
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/// Refresh the session timestamp — called on every user interaction so the
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/// 3-minute inactivity timeout only fires when the user is truly idle.
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void _touch() {
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widget.auth.openSession();
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}
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void _onSearchChanged() => _refresh();
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Future<void> _refresh() async {
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@@ -66,6 +74,7 @@ class _DashboardScreenState extends State<DashboardScreen> {
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}
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Future<void> _editEntry(VaultEntry e) async {
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_touch();
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final result = await showEntryDialog(
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context,
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title: 'Edit konten',
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@@ -80,6 +89,7 @@ class _DashboardScreenState extends State<DashboardScreen> {
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}
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Future<void> _addEntry() async {
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_touch();
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final result = await showEntryDialog(
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context,
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title: 'Tambah entri baru',
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@@ -110,13 +120,16 @@ class _DashboardScreenState extends State<DashboardScreen> {
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IconButton(
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icon: const Icon(Icons.settings),
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tooltip: 'Pengaturan',
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onPressed: () => Navigator.push(
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context,
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MaterialPageRoute(
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builder: (_) => SettingsScreen(
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auth: widget.auth, theme: widget.theme),
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),
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).then((_) => _refresh()),
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onPressed: () {
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_touch();
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Navigator.push(
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context,
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MaterialPageRoute(
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builder: (_) => SettingsScreen(
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auth: widget.auth, theme: widget.theme),
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),
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).then((_) => _refresh());
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},
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),
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],
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),
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@@ -139,6 +152,7 @@ class _DashboardScreenState extends State<DashboardScreen> {
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? IconButton(
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icon: const Icon(Icons.clear),
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onPressed: () {
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_touch();
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_searchCtrl.clear();
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_refresh();
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},
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@@ -167,20 +181,20 @@ class _DashboardScreenState extends State<DashboardScreen> {
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child: const Icon(Icons.delete, color: Colors.white),
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),
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confirmDismiss: (_) async {
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// Use our own dialog for nicer copy.
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_touch();
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final c = await showConfirmDialog(
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context,
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title: 'Hapus entri?',
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body:
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'Yakin hapus "${e.id}"?',
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body: 'Yakin hapus "${e.id}"?',
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);
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if (c == true) await _deleteEntry(e);
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return false; // we handle deletion ourselves
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return false;
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},
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child: Card(
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margin: const EdgeInsets.symmetric(
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horizontal: 12, vertical: 6),
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child: ExpansionTile(
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onExpansionChanged: (_) => _touch(),
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title: Text(e.id,
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style: const TextStyle(
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fontWeight: FontWeight.bold)),
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